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by Dr. Michail Giannakos
Designing Video Technologies to Support Higher Education
Video lectures have enhanced the value of learning procedures, especially in higher education. Today, there is a growing number and variety of educational video lectures online (like Khan Academy and Udacity), but there is limited understanding of their effectiveness in terms of learning and usability. Although there is significant research literature within the individual domains of usability and of video learning, there is limited understanding of their integrated design. Today millions of learners enjoy videos from different platforms (e.g., YouTube) on a diverse number of terminals (desktop, smart phone, tablets) and create billions of simple interactions. This amount of learning activity might be converted via analytics into useful information for the benefit of all video learners. This talk will be centered on recent NTNU initiatives to shed light on video-based learning potentials to support higher education. One of the main challenges is to make sense of users experiences and practices in order to redesign and optimize the education settings and systems. The long term goal of this initiative is to understand how video learning systems contribute to the training of university students, with particular focus on Computer Science students.