Category Archives: technology

ICEC 2017 #Japan

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See also our workshop Women and Computer Games at ICEC 2017

Dear colleagues,

The IFIP International Conference on Entertainment Computing 2017 (IFIP ICEC 2017) will be held at Tsukuba, Japan, September 19-21, 2017.

ICEC is the longest lasting scientific conference series in the area of Entertainment Computing. It brings together practitioners, researchers, artists working on the design, creation, development, use, application and evaluation of digital content and systems for inducing entertainment in respective consumers.

The conference series aims at presenting high quality scientific results spanning from theory to applications, use cases and experiments. We encourage submission of papers, posters, demos, tutorial and workshop proposals on all topics related to original research in digital entertainment, including but not limited to:

– Digital Games and Interactive Entertainment

– Digital Entertainment for Quality of Life

– Design and Analysis

– Interactive Art, Performance and Cultural Computing

– Entertainment Devices, Platforms & Systems

– Theoretical Foundations and Ethical Issues

– Entertainment for Purpose & Persuasion

– Computational Methodologies for Entertainment

For the full Call for Papers as well as additional information on venue and keynotes, please visit our website:

http://icec2017.net

IMPORTANT DATES

Full and Short technical, contents, survey papers: April 10th, 2017 Poster papers: April 10th, 2017

RECOMMENDED EVENTS

Tokyo Game Show 2017 September 23-24th, 2017

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KEYNOTE

R&D in the Video Game Industry

Driancourt Remi, Miyake Yoichiro

Advanced Technology Division, Square Enix Co., Ltd

We are proud to have a keynote speech by the Advanced Technology Division of Square Enix Co., Ltd. on the topic of “R&D in the video game industry”.

In recent years, the virtual space of digital games has gradually become “bigger”, “more dynamic”, and “more realistic”. As a result of this evolution, there has also been a steady increase in the complexity of the technology necessary to create AAA titles, as well as the cost of development. Consequently, it has become a necessity for top video game companies such as Square Enix to invest in Research and Development.

The Advanced Technology Division represents Square Enix’s efforts at the forefront of research and development in the fields of rendering, animation, simulation, artificial intelligence (AI), data analysis, networking, workflow, virtual reality (VR) and sound. The mandate of the division is to confront the complex issues of the game development process by working with a focus on and beyond the state of the art in game content and technology.

During this keynote, the challenges and benefits of pursuing R&D within the constraints of game productions will be presented. The possibilities for future academic and industry collaboration will be also discussed.

@ntnu #IDI

We have experienced pupils from Culture school in Trondheim who have shown us art, music, and clown art. These are children who dream looking at the stars as each of us has done and does in our life.

I grew up in Pisa, few hundred meters from Pisa airport that was under construction in the years when I was a little child.  I still remembering looking up from that small street into the night sky and trying to see stars, airplanes, and the lights of the control towers and distinguish between stars, artificial lights, and my own dreams. Nobody has managed to answer how many millions of stars do exist and the question still fascinate scientists as well as philosophers, musicians and dreamers. I have been 33 years in computer science education, practice, and research, first as a student, PhD student, programmer, researcher, professor and department head. The question of how to become a star by making the world better due to excellence in computer science intrigues me and should challenge all the people in this room today and in the years to come.

Welcome to the first gathering at the new Department of Computer Science (Institutt for datateknologi og informatikk, IDI), NTNU. Staff from Kalvskinnet, Gjøvik and Gløshaugen, and close friends and partners have been invited to an evening filled with scientific contributions, art, music, and good food – balm for both body and mind, following the traditions of ITovation.

To build a new and even better team we need to gather and learn to know each other, and what we strive to achieve. The new national Center for Excellent Information Technology Education (excit-ed.com) and the new Telenor-NTNU AI-Lab constitutes new possibilities for all of us, and are core themes of the program.

We have personally invited the best possible stars that will inspire us toward international excellence in computer science education, research, and innovation. Tatiana Rizzante, Heidi Austlid, Bjørn Taale Sandberg, Barbara Ericson, and Mark Guzdial, were our first choices when we set up our initial program. And they all answered yes to my invitation to be keynote speakers at our event. We are all deeply thankful and proud for this.

Excellence is to dare to look at the stars to be inspired and enlighten. Nobody can be a star at the same time in education, research, innovation and leadership. Even if the university system is based on indicators, you should not compare yourself and compete with your near colleague. On the contrary, research and education are a team effort. We have been asking the question about why we merge. We merge because we want to make an even better contribution to the society we are an important part of.

E quindi uscimmo a riveder le stelle – And thence we came forth to see again the stars (Dante Alighieri 1300)  Again Welcome to the first gathering at the new Department of Computer Science and thanks for being here.

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Edvard Munch, Sternennacht / Starry Night, 1922-1924

#diary #trondheim #playground @ingeborgv #socialinnovation #technoport

 

Yesterday, after two days at Hell (department head seminar) I slept a couple of hours afternoon siesta before attending Trondheim Playground. I am glad I am able to sleep during the day. At the event TECH, HUGS & ROCK’N ROLL @ DOKKHUSET I met many nice Trondheim based innovators. I met for first time Lars Iversen (new technoport leader).

I went with my friend Hilde Grethe Skaret and her community, she was nominated to the price of community builder of the year. She did not get the prize, which went to DIGS (Jaya Thomlison and CO).
I also exchange with Ingeborg Volan about NxtMedia. All in all an interesting evening, I get even more inspired to work for social innovation and to live and develop this town.

.ps the department head seminar was interesting but I do not know more about the process ahead than what it is written in the document that was written by the rector to the board before board meeting 25.08. More information to come.

1st International Workshop on the Leadership of Women in Computing Science

Dear Colleagues,

We are happy to announce that WeLead is organizing a workshop at  ICE 2016​ conference in conjunction with IEEE Technology and Engineering Management Society in Trondheim. We would like to invite you to the workshop which will be held in June 14th with theme of Mentorship Framework. 

You can find the call for abstract at http://www.ice-conference.org/Home/Workshops.aspx. ​Related topics for submission are:

  • Communication tools between mentor and mentee
  • Mentorship timeline and frequency
  • Critical success factor(s)
  • Emotional baggage and mentorship
  • Cultural aspects
  • Mentor role model concept
  • How to be a mentee?
  • Influential factors in choosing a mentor: men vs. women
  • Women dominated and men-dominated working environment and mentorship differences
  • Interdependency issues for mentees: how much mentorship is enough?

Should you have any questions please do not hesitate to contact me​ or soudabeh@idi.ntnu.no

Geir (mysql) did not win the director prize

The prize was won by Karl Olav Wroldsen Avdelingsdirektør IT / CIO
Skattedirektoratet. He is for sure a very clever director and I do not have evidence to criticize the decision. But DND had a possibility to make visible that mysql is directed from Trondheim (Norway) and competent IT engineers from NTNU. mysql is one of the most important software systems in the world, used by facebook, linked in, google, youtube, other important companies. Bedre lykke neste gang – riprova sarai piu’ fortunato.